HCI Researcher & Designer

A portfolio showcasing academic and industry works in games and health.

Work

Master's Thesis
Research &
Game Development
Founded Startup
Product Design &
Research
Creative Lead
Illustration &
Game Design
Project Lead
Development Processes
Research
Project Lead
Geolocation
Research
Research Assistant
Game Development &
Research

Play

Hackathon
Product Design
Hackathon
Product Design
Volunteer
Unicef
Consulting
Volunteer
llustration
Game Jam
Art
& Design
Game Jam
Art
& Design
Game Jam
Art
& Design
Game Jam
Development

About

I completed my MSc in Human-Computer Interaction at the University of Waterloo using research through design to explore solutions to public health issues.

Currently, I am a User Researcher at Ubisoft Montreal working in usability, accessibility, and balancing in a competitive Triple-A title (Rainbow Six Siege).

Select Publications:

Chan, T., & Wallace, J. R. (2018). Changing Peer Support Attitudes with Avatar-based Gamification. In Computer Human Interaction. Association for Computing Machinery.

Chan, T., McMurray, J., Wallace, J. R., & Sidahmed, A. (2018). SmartSurveys: Does context influence whether we'll share healthcare experience data with our smartphone? . In ACM Conference on Interactive Surfaces and Spaces 2018. Association for Computing Machinery.

Chan, T., McMurray, J., Levy, A. Marie, Wallace, J. R., & Sveistrup, H. (2020). Post-Hackathon Learning Circles: Supporting Lean Startup Development. In CHI 2020.

Media

To be added.